This guide will show you how to get Jo Kyuhwan in Solo Leveling: Arise, as well as his Skill kit, best builds, and recommended teammates.
Jo Kyuhwan is an SR Light Mage in Solo Leveling: Arise. Jo Kyuhwan guide will tell you how to get the hunter, provide an overview, and discuss the best builds.
How to Get Jo Kyuhwan
Draw

You can get Jo Kyuhwan in the Draw section by spending Rate Up Draw Tickets and Custom Draw Tickets to draw in the following banners:
- Custom Banner: 0.251% chance of rolling Jo Kyuhwan.
- Rate Up Banner: 0.251% chance of rolling Jo Kyuhwan.
Don't miss out on the free goodies. Make sure you redeem active Solo Leveling: Arise codes!
Jo Kyuhwan Overview

| Rank | |
| Element | ![]() |
| Class | ![]() |
| Best Weapon | Best Artifacts |
|---|---|
![]() Sweet Life | ![]() (4) Destroyer ![]() (4) Outstanding Connection |
Jo Kyuhwan Skills & Attacks
Basic Skills
![]() | Radiating Beam (Basic Skill) | |
| Damage | 608%* of the user's Attack | |
| Cooldown | 8 seconds | |
| MP Consumption | 150* | |
| Deals Light elemental damage. | ||
![]() | Light (Basic Skill) | |
| Damage | 906%* of the user's Attack | |
| Cooldown | 12 seconds | |
| MP Consumption | 200* | |
| Deals Light elemental damage. | ||
| Deals an additional 25% damage to [Burning] targets. | ||
Special Skills
![]() | Flashbang (Support Skill) | |
| Damage | 452%* of the user's Attack | |
| Cooldown | 25 seconds | |
| MP Consumption | – | |
| Deals Light elemental damage. | ||
| When this skill hits, it [Burns] the target. Burn: Deals damage equal to 150% of the user's Attack every 3 seconds. Duration: 30 seconds | ||
![]() | Disk of Light (QTE Skill) | |
| Damage | 630%* of the user's Attack | |
| Cooldown | 20 seconds | |
| MP Consumption | – | |
| Deals Light elemental Damage. Usage Condition: Extreme Evasion, Core Attack, Ultimate Skill | ||
| When the skill hits, it [Burns] the target. Burn: Deals damage equal to 50% of the user's Attack every 3 seconds. Duration: 30 seconds | ||
![]() | Laser Guidance (Ultimate Skill) | |
| Damage | 1730%* of the user's Defense | |
| Cooldown | 45 seconds | |
| MP Consumption | 100% | |
| Deals Light elemental Damage. | ||
| When this skill hits, it [Burns] the target. Burn: Deals damage equal to 50% of the user's Attack every 3 seconds. Duration: 30 seconds | ||
![]() | Passive Details | |
| Damage | – | |
| Cooldown | – | |
| MP Consumption | – | |
| Increases the user's Attack when hit by a [Burned] target. Attack Increase: Increase Attack by 25%. Duration: 10 seconds Cooldown: 20 seconds Advancement Buffs 1-Star: Kyuhwan's passive effect applies even if it hits a [Burning] target. 2-Star: Increases the user's MP by 30%. 3-Star: The MP Consumption of Light increases by 25%, but its range and damage also increase by 50%. 4-Star: Increases Natural MP Recovery Rate by 50% 5-Star: Increases the range of Radiating Beam by 20%, and when the first attack in the combo hits, [Stuns] the target, making them immobilized for 1 second. Breakthrough Buffs 1-Star: Increases the user’s Attack, Defense, and HP by 3%. 2-Star: Increases the user’s Attack, Defense, and HP by 3%. 3-Star: Increases the user’s Attack, Defense, and HP by 3%. 4-Star: Increases the user’s Attack, Defense, and HP by 3%. 5-Star: Increases the user’s Attack, Defense, and HP by 3%. | ||
Attacks
![]() | Light Emission (Basic Attack) | |
| Damage | Stage 1: 154.5%* of the user's Attack Stage 2: 165%* of the user's Attack Stage 3: 177%* of the user's Attack | |
| Cooldown | – | |
| MP Consumption | – | |
| Deals Light elemental damage. | ||
![]() | Orb of Light (Basic Attack) | |
| Damage | 765% of the user's Attack | |
| Cooldown | – | |
| MP Consumption | – | |
| Deals Light elemental damage. | ||
Jo Kyuhwan Best Builds
In this section, you'll find two recommended builds for Jo Kyuhwan.
The first build shows you the best possible Weapons and Artifacts for Jo Kyuhwan, while the second offers some great alternatives that are fantastic for beginner players or those who cannot fully replicate his best build.
Attack Build
Jo Kyuhwan is a Light-element Mage whose damage output scales from his Attack stat. When gearing him up, his stat priorities should be Attack > MP > Defense Penetration.
Best Weapon
| Weapon | Effects |
![]() Sweet Life | Increases the user's Attack by 2%*. If the user's MP is 50% or above, it increases Core Attack, Basic Skill, and QTE Skill damage by 10%*. |
Jo Kyuhwan's best Weapon is Sweet Life, which increases his scaling stat (ATK) and improves his utility as an attacker by giving his team additional DoTs (Damage-Over-Time) damage.
NOTE: SSR Weapons (i.e. Exclusive Weapons) for SR Hunters like Jo Kyuhwan are currently unavailable in Solo Leveling: Arise, as you cannot get them from any source yet. Consider using Jo Kyuhwan's Alternative Weapon that's mentioned further below until you're able to get his Exclusive Weapon!
Best Artifacts
| Artifacts | Effects |
![]() (4) Destroyer | Equip 2 Pieces: Increases Power Gauge Acquisition Rate by 20%. Equip 4 Pieces: When the battle starts, charge the user's Power Gauge by 50% and also increase the user and their team members' Power Gauge Acquisition Rate by an additional 20%. |
![]() (4) Outstanding Connection | Equip 2 Pieces: When tagging out, increase the Attack of you and your team members by 12% for 10 seconds. (Cooldown: 20 seconds). Equip 4 Pieces: Increases Attack effect to 28% and duration to 15 seconds. |
Thanks to Jo Kyuhwan Burn effect, which scales from his ATK, he is an ideal DoT (Damage over time) Team member. Equipping him with Destroyer increases his power gauge acquisition, granting him a quick build-up to his Ultimate, which inflicts a Burn damage effect based on his ATK.
Additionally, Outstanding Connection would be a good accessory set as it increases the user and his team members' ATK once he tags out from the field. Boosting their DMG output further.
Alternative Build
For those who can't get their hands on the exclusive weapon and the artifacts mentioned above, here are some alternative options that are easier to get.
Alternative Weapon
| Weapon | Effects |
![]() Steel Bow | The user's Critical Hit Damage increases by 9%*. |
The next best weapon for Jo Kyuhwan would be a Steel Bow (SR), which allows him to hit harder once CRIT lands. Consider using a Bow (R) or Steel Dagger (SR or R) if a Steel Bow is unavailable. The weapon effect is less efficient than Jo Kyuhwan's signature weapon, but it still provides a decent ATK base stat.
Alternative Artifacts
| Artifacts | Effects |
![]() (4) Solid Foundation | Equip 2 Pieces: Increases the user's Attack by 5%. Equip 4 Pieces: When attacking, the user ignores 15% of the target's Defense. |
![]() (4) Outstanding Connection | Equip 2 Pieces: When tagging out, increase the Attack of you and your team members by 12% for 10 seconds (Cooldown: 20 seconds). Equip 4 Pieces: Increases Attack Increase effect to 28% and duration to 15 seconds. |
With Jo Kyuhwan scales from ATK, the Armed set is a good alternative for Destroyer. It increases his Attack and ignores the target's defense at a 4-piece set. Solid Foundation is a decent option if Armed is unavailable as it increases Jo Kyuhwan's Basic and Core Attack, which is ideal if your Jo Kyuhwan frequently tags in the field.
Jo Kyuhwan Best Teams
This section is currently unavailable. Please check back once we’ve gathered more information about Jo Kyuhwan!
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