Park Beom-Shik is an SR Wind Fighter in Solo Leveling: Arise. Our Park Beom-Shik guide will tell you how to get the hunter, provide an overview, and discuss the best builds.
How To Get Park Beom-Shik
Draw

You can get Park Beom-Shik in the Draw section by spending Rate Up Draw Tickets and Custom Draw Tickets to draw in the following banners:
- Rate Up Banner: 0.251% chance of rolling Park Beom-Shik.
- Custom Banner: 0.251% chance of rolling Park Beom-Shik.
Park Beom-Shik Overview

| Rank | |
| Element | ![]() |
| Class | ![]() |
| Best Weapon | Best Artifacts |
|---|---|
![]() Decisions | ![]() Executioner ![]() Armed |
Park Beom-Shik Skills & Attacks
Basic Skills
![]() | Downward Strike (Basic Skill) | |
| Damage | 1127%* of the user's attack | |
| Cooldown | 12 sec | |
| MP Consumption | 150* | |
| Beom-Shik strikes down his axe with all his might for the sake of his yet-unborn second child. Deals Wind elemental damage. When this skill hits, it inflicts the [Airborne] effect. | ||
![]() | Charge Attack! (Basic Skill) | |
| Damage | 1262%* of the user's attack | |
| Cooldown | 12 sec | |
| MP Consumption | 200* | |
| Thinking of his wife, Beom-Shik charges forwards and swings his axe with both hands. Deals Wind elemental damage. | ||
Special Skills
![]() | Spinning Downward Strike! (Support Skill) | |
| Damage | 440%* of the user's attack | |
| Cooldown | 25 sec | |
| MP Consumption | – | |
| Focusing on today's payout, Beom-Shik spins forward, swings his axe, and then strikes downward. Deals Wind elemental damage. When this skill hits, it inflicts the [Airborne] effect. | ||
![]() | Whrilwind Strike! (QTE Skill) | |
| Damage | 746%* of the user's attack | |
| Cooldown | 20 sec | |
| Usage Condition | Extreme Evasion. Core Attack, Ultiate Skill | |
| Beom-Shik spins forward and swings his axe, bearing the crushing weight of the head of the household. Deals Wind elemental damage. | ||
![]() | Another Worldline (Ultimate Skill) | |
| Damage | 2237%* of the user's attack | |
| Cooldown | 45 sec | |
| Power Gauge Consumption | 100% | |
| Another world's version of himself dodged the statue's attack. Deals Wind elemental damage. When this skill hits, it [Knocks Down] the target. | ||
![]() | Passive Details | |
| Damage | – | |
| Cooldown | – | |
| MP Consumption | – | |
| When Spinnng Strike!, Downward Strike!, or Charge Attack! are used, applies the [Father of Two] effect. If the user's HP is 30% or less, applies the [Father's determination] effect. [Father of Two] Increases the user's defense by 4% (stacking up to 10 times). Duration: 30 seconds. [Father's Determination] Spinning Strike! can be used infinitely. Applies the [Super Armor] effect. Increases the user's Attack Speed by 8%. Increases the user's Defense by 8%. Duration: 4 seconds (activates only one time). Advancement Buffs 1-Star: Damage dealt to targets with HP lower than the user's increases by 15%. 2-Star: Increases the user's Defense by 6%. 3-Star: Enhances the Downward Strike! skill. Decreases the user's Charge time by 30%. Increases the skill range by 30%. Increases the user's damage by 60%. 4-Star: The user's HP increases by 10%. 5-Star: When Another Worldline is used, applies the [Father's Determination] effect. Breakthrough Buffs 1-Star: Increases the user's Attack, Defense, and HP by 3%. 2-Star: Increases the user's Attack, Defense, and HP by 3%. 3-Star: Increases the user's Attack, Defense, and HP by 3%. 4-Star: Increases the user's Attack, Defense, and HP by 3%. 5-Star: Increases the user's Attack, Defense, and HP by 3%. | ||
Attacks
![]() | Axe Strike! (Basic Attack) | |
| Damage | Stage 1 Damage: 282%* of the user's Defense. Stage 2 Damage: 295.5%* of the user's Defense. Stage 3 Damage: 318%* of the user's Defense. | |
| Cooldown | – | |
| MP Consumption | – | |
| While thinking of his children, Beom-Shik powerfully swigs his axe. Deals Wind elemental damage. | ||
![]() | Spinning Strike! (Core Attack) | |
| Damage | 1080%* of the user's Defense. | |
| Cooldown | – | |
| MP Consumption | – | |
| Beom-Shik spins forward and swings his axe with a sense of responsibility to protect his family. Deals Wind elemental damage. When this skill hits, [Knocks Down] the target. | ||
Park Beom-Shik Best Builds
In this section, you'll find two recommended builds for Park Beom-Shik.
The first build shows you the best possible Weapons and Artifacts for Park Beom-Shik, while the second offers some great alternatives that are fantastic for beginner players or those who cannot fully replicate his best build.
Best Build
Park Beom-Shik is a wind fighter which means his primary focus is hit-and-run. He will have good agility and speed, and he'll also be able to defend most of the strikes that come his way due to a strong defense. The following weapon and artifact sets will take his game to the next level.
Best Weapon
| Weapon | Effects |
![]() Decisions | Increases the user's Defense by 2%*. When [Father's Determination] activates, additionally applies a [Shield] equal to 2% of the user's Defense. |
Beom-Shik's best weapon is his Exclusive Weapon – Decisions – which increases his total power, defense, and precision as it gets advanced.
Best Artifacts
| Artifacts | Effects |
![]() Executioner | Equip 2 Pieces: When attacking enemies with 40% or less HP, increases the user's damage dealt by 8%. Equip 4 Pieces: HP condition changes to 70% and Damage Increase effect increases to 20%. |
![]() Armed | Equip 2 Pieces: Increases the user's Attack by 18%. Equip 4 Pieces: When attacking, the user ignores 15% of the target's Defense. |
This build focuses on increasing Beom-Shik's attacking ability, especially against enemies with low HP. He has great Defense, so surviving in battles won't be a big struggle for him.
Alternative Build
For those who can't get their hands on the exclusive weapon and the artifacts mentioned above, here are some alternative options that are easier to get.
Alternative Weapon
| Weapon | Effects |
![]() Steel Axe | Your core damage increases by 9%. |
Alternative Artifacts
| Artifacts | Effects |
![]() Toughness | Equip 2 Pieces: The user's Critical Hit Rate increases by 8%. Equip 4 Pieces: The user's Critical Hit damage increases by 32%. |
![]() One-Hit Kill | Equip 2 Pieces: Increases Ultimate Skill damage by 25%. Equip 4 Pieces: Decreases the Ultimate Skill cooldown by 40%. |
This build also focuses on increasing damage, but slightly differently. The main increment here is in the critical hit, core damage, and ultimate damage. This will help Park land those powerful strikes even more powerfully.
Park Beom-Shik Best Teams
This section is currently unavailable. Please check back once we’ve gathered more information about Park Beom-Shik!
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