Danjin is a 4-star Havoc Sword-type resonator in Wuthering Waves. Read ahead to learn more about her skills, how to obtain her, as well as her best builds and teammates!
How to Get Danjin
Convene

You can get Danjin from the following Convenes (i.e. banners):
| Convene Types | Base Rates for 4★ Characters |
|---|---|
| Novice Convene (Removed upon receiving a random 5★ Character) | 6% (This rate shared with 4★ Weapons) |
| Beginner's Choice Convene (Removed upon receiving the targeted 5★ Character) | 6% (This rate is shared with 4★ Weapons) |
| Character Permanent Convene | 6% (This rate is shared with 4★ Weapons) |
| Character Event Convene | 6% (This rate is shared with 4★ Weapons) (50% chance to get any of the featured 4★ Event characters for every 4★ items obtained. This changes to 100%, divided equally amongst all featured 4★ Event characters, if a 4★ Weapon has been obtained from the previous pull instead) |
| Weapon Permanent Convene | 6% (This rate is shared with 4★ Weapons) |
| Weapon Event Convene | 6% (This rate is shared with 4★ Weapons) (50% chance to get any of the featured 4★ Event weapons for every 4★ items obtained. This changes to 100%, divided equally amongst all featured 4★ Event weapons, if a 4★ Character has been obtained from the previous pull instead |
Danjin Overview
Base Stats (Lv1)
| Danjin (Japanese VA: Miho Okasaki) (English VA: Sophie Colquhoun) | |||||
![]() Image: HK KURO GAMES LIMITED | |||||
![]() Attribute: Havoc | Weapon: Sword | ||||
| HP 755 | ATK 21 | DEF 94 | |||
| Energy 100 | CRIT Rate 5% | Healing Bonus 0% | |||
Active Skills
| Skills | Effects |
|---|---|
| Execution (Basic Attack) | Basic Attack: Danjin performs up to 3 consecutive attack, dealing Havoc DMG. Heavy Attack: Danjin combines her Forte with the blade in her hand and consumes Stamina to launch consecutive attack, dealing Havoc DMG. Mid-air Attack: Consumes Stamina to perform a mid-air Plunging Attack, causing Havoc damage. Dodge Counter: Use Basic Attack after a successful Dodge to launch an attack, dealing Havoc DMG. Dodge Counter: Ruby Shades After a successful Dodge Counter, Danjin can use the Resonance Skill: Crimson Fragment to perform Resonance Skill: Crimson Erosion. |
| Incinerating Will (Resonance Skill) | When casting Incinerating Will, each attack consumes 3% of Danjin's max HP. When Danjin's HP is less than 1%, this no longer consumes HP. Carmine Gleam Danjin attack the target, dealing Havoc DMG. Crimson Erosion After Basic Attack 2, Dodge Counter or Intro Skill: Vindication, use Resonance Skill to perform up to 2 consecutive strikes, dealing Havoc DMG. When Crimson Erosion II hits a target, apply Incinerating Will to it. Incinerating Will Danjin's damage dealt to targets marked with Incinerating Will is increased by 20%. Sanguise Pluse Use Resonance Skill after Basic Attack 3 to perform up to 3 consecutive attacks, dealing Havoc DMG. |
| Crimson Bloom (Resonance Liberation) | Danjin's anger intensifies as she frantically swings her dunal blades, performing multiple repaid consecutive attacks, and 1 Scarlet Burst attack(s), dealing Havoc DMG. |
| Serene Vigil (Forte Circuit) | Heavy Attack: Chaoscleave After accumulating 60 points “Ruby Blossom”, long press Basic Attack to consume all “Ruby Blossom” to cast Chaoscleave, dealing Havoc DMG considered as Heavy Attack damage, and restore HP for Danjin. If current “Ruby Blossom” reaches over 120, this skill consumes 120 “Ruby Blossom” to increase the damage multiplier of Chaoscleae and Scatterbloom performed this time. Heavy Attack: Scatterbloom Use Basic Attack after Heavy Attack: Chaoscleave to cast Shatter to attack the target, dealing Havoc DMG, considered as Heavy Attack damage. Ruby Blossom Danjin obtains “Ruby Blossom” when using Resonance Skill: Crimson Fragment. |
| Crimson Light (Inherent Skill) | Damage of Resonance Skill: Crimson Erosion triggered by Dodge Counter: Ruby Shades is increased by 20%. The HP cost and stacks of “Ruby Blossom” recovered are doubled. |
| Overflow (Inherent Skill) | After casting the Resonance Skill: Sanguine Pulse, Danjin's Heavy Attack damage is increased by 30% for 5s. |
| Vindiction (Intro Skill) | With unwavering determination, Danjin unleashes a strike, dealing Havoc DMG. |
| Duality (Outro Skill) | The next character (or other characters on a nearby team that activates an Outro Skill) gains 23% Havoc DMG Deeper for 14s or until they are switched off field. |
Resonance Chain
| Sequence Node 1 | When she attacks a target with Resonance Skill: Incinerating Will, her ATK is increased by 5% for 6 seconds, stacking up to 6 times. Danjin loses 1 stack of this effect each time she takes damage. |
| Sequence Node 2 | When Danjin attacks a target with Resonance Skill: Incinerating Will, her damage dealt is increased by 20%. |
| Sequence Node 3 | Resonance Liberation DMG Bonus is increased by 30%. |
| Sequence Node 4 | When Danjin has more than 60 Ruby Blossom, her CRIT Rate is increased by 15%. This effect lasts until the end of Heavy Attack: Scatternbloom even after all “Ruby Blossom” is consumed when casting Heavy Attack: Chaoscleave. |
| Sequence Node 5 | Danjin's Havoc DMG Bonus is increased by 15%, and further increased by another when her HP is lower than 60%. |
| Sequence Node 6 | Heavy Attack increases the ATK of all team members by 20% for 20 seconds. |
Danjin Best Builds
| Main Echo | Main Weapon | Emerald of Genesis |
Dreamless | Sonata Effects | |
| Echo Setup | (4)(3)(3)(1)(1) | |
| Stat. Priorities | CRIT DMG, Havoc DMG, Havoc DMG, ATK%, ATK% | |
| Desc. | Danjin is the only berserker-type character in the tier list who consumes her own HP to launch attacks, making her vulnerable to being one-shot by enemies. However, when played skillfully, her impressive parrying abilities make her an exceptional main DPS. Her skill priority should be Forte, Resonance Skill, and then Resonance Liberation. | |
Alternative Weapons
Danjin Best Teams
Danjin Ascension Materials
| Required Level | Materials |
|---|---|
| Rank 1 Level 20 | 5,000x Shell Credits 4x Crude Ring |
| Rank 2 Level 40 | 10,000x Shell Credits 4x Belle Poppy 3x Strife Tacet Core 4x Basic Ring |
| Rank 3 Level 50 | 15,000x Shell Credits 8x Belle Poppy 6x Strife Tacet Core 8x Basic Ring |
| Rank 4 Level 60 | 20,000x Shell Credits 12x Belle Poppy 9x Strife Tacet Core 4x Improved Ring |
| Rank 5 Level 70 | 40,000x Shell Credits 16x Belle Poppy 12x Strife Tacet Core 8x Improved Ring |
| Rank 6 Level 80 | 80,000x Shell Credits 20x Belle Poppy 16x Strife Tacet Core 4x Tailored Ring |
| Total: | 170,000x Shell Credits 60x Belle Poppy 46x Strife Tacet Core 4x Crude Ring 12x Basic Ring 12x Improved Ring 4x Tailored Ring |
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Emerald of Genesis




















