Salazer is an A-Level Graveborn Rogue in AFK Journey (AFK2). Read ahead to learn how to get Salazer, Salazer's skills, as well as Salazer's best teammates!
How to Get Salazer
Noble Tavern

You can get Salazer from the following Recruitment banners by spending Invite Letters or Epic Invite Letters in the Noble Tavern, so long as you have him on your Wishlist:
- Rate Up Recruitment (10% chance for Elite Heroes)
- All Hero Recruitment (22% chance for Elite Heroes)
- Epic Recruitment (18.75% chance for Elite Heroes)
All-Hero Login Event

You can get Salazer from the All-Hero Login event by logging in consecutively for 17 Days.
Emporium

You can purchase up to 15 copies of Salazer per month from the Dream Store for 1,200 Dream Fragments each.
Visit our Dream Realm Guide to learn how to score high in the Dream Realm and acquire more Dream Fragments!
A-Level Soulstones

There's a chance for you to acquire Salazer by using 60 Soulstone (A-Level)s. Keep in mind that because the Soul Sigils you acquire from Soulstones are random, you may receive a different hero entirely.
Salazer Overview
![]() | Salazer Lash of Bantus | |
| Rarity | A – Level | |
| Class | Rogue | |
| Faction | Graveborn | |
| Damage Type | Physical | |
Salazer Skills
Ultimate
![]() | Rain of Blades (Unlocks at Level 1) | |
| Cooldown | 0s | |
| Skill Range | Global | |
| Initial Energy | 0 | |
| He summons plenty of Flying Swords to launch 8 strikes to an enemy with the highest HP. Each strike deals 30% damage plus damage equal to 5% of the target's current HP. Additional damage cannot exceed 150% of his ATK. He prioritizes the enemy with the most HP. | ||
| Lv. 2: The damage dealt by this skill grants him 50 Life Drain. Lv. 3: The damage of each strike is increased to 32% plus damage equal to 5.5% of the target's current HP. Lv. 4: The damage of each strike is increased to 34% plus damage equal to 6% of the target's current HP. Lv. 5: The damage of each strike is increased to 36% plus damage equal to 6.5% of the target's current HP. | ||
Skill I
![]() | Enraptured Whip (Unlocks at Level 11) | |
| Cooldown | 8s | |
| Skill Range | 1 – Tile | |
| Initial Energy | – | |
| He whips enemies within a 2-tile arc, dealing 180% damage. When the target's HP ratio drops below 70%, he launches one more attack to enemies within a 2-tile arc, dealing 230% damage. | ||
| Lv. 2: Increases the damage to 180% and the damage of the additional whip attack to 230%. Lv. 3: Increases the damage to 190% and the damage of the additional whip attack to 240%. Lv. 4: Increases the damage to 200% and the damage of the additional whip attack to 250%. | ||
Skill II
![]() | Soul Cage (Unlocks at Level 31) | |
| Cooldown | 0s | |
| Skill Range | Global | |
| Initial Energy | – | |
| He imprisons an enemy whose HP ratio is less than 70%, dealing 300% damage and making them cannot move or act for 5s. The skill can only be applied to each enemy once. | ||
| Lv. 2: Every time he imprisons an enemy, he absorbs 8% of the enemy's ATK until the battle ends. This skill can absorb up to 50% of his ATK in each battle. Lv. 3: Every time he imprisons an enemy, he absorbs 10% of the enemy's ATK until the battle ends. This skill can absorb up to 50% of his ATK in each battle. Lv. 4: Every time he imprisons an enemy, he absorbs 12% of the enemy's ATK until the battle ends. This skill can absorb up to 50% of his ATK in each battle. | ||
Hero Focus
![]() | Hero Focus (Unlocks at Legendary+) | |
| Cooldown | – | |
| Skill Range | 1 – Tile | |
| Initial Energy | – | |
| Reduces damage taken by 12% during battle. | ||
| Lv. 2: Reduces damage taken by 16% during battle. Lv. 3: Reduces damage taken by 20% during battle. | ||
EX. Weapon
![]() | Soul Drench (Unlocks at Mythic+) | |
| Cooldown | – | |
| Skill Range | 1 – Tile | |
| Initial Energy | – | |
| He immerses himself in the power of the Spirits and casts Enraptured Whip 1 times without cooldown when a battle starts or an enemy is imprisoned. An extra whip strike will be attempted. | ||
| Lv. 2: The Enraptured Whip deals additional damage equal to 5% of the enemy's current HP, granting 50 Life Drain to him. The additional damage cannot exceed 150% of his ATK. Lv. 3: Casts Enraptured Whip 2 times without cooldown. Lv. 4: The Enraptured Whip deals additional damage equal to 5.5% of the enemy's current HP, granting 52 Life Drain to him. The additional damage cannot exceed 160% of his ATK. | ||
Enhance Force
![]() | Enhance Force (Unlocks at Supreme+) | |
| Cooldown | – | |
| Skill Range | – | |
| Initial Energy | – | |
| He recovers 150% of his ATK as HP for every imprisoned enemy. | ||
Salazer Best Teams
Graveborn Core
It’s a team with a faction bonus, good crowd control, and Salazer focuses on the enemy's tank or enemy member with the highest HP. It’s ideal for an Honor Duel with an Obsidian Earrings artifact.
Related Posts
Head over to our AFK Journey Tier List by clicking on the link below to get a good idea of how this hero performs versus the other available heroes in AFK Journey (AFK2)!
S-Level Heroes
![]() Atalanta | ![]() Berial | ![]() Brutus |
![]() Bryon | ![]() Carolina | ![]() Cassadee |
![]() Cecia | ![]() Dionel | ![]() Eironn |
![]() Granny Dahnie | ![]() Hewynn | ![]() Igor |
![]() Lumont | ![]() Reinier | ![]() Rhys |
![]() Rowan | ![]() Scarlita | ![]() Shakir |
![]() Smokey & Meerky | ![]() Temesia | ![]() Thoran |
![]() Vala | Florabelle | Alsa |

















































