The Huntsman is an SSR Light Player weapon in Netmarble's Solo Leveling: Arise. Read ahead to see the stats and overview of the weapon, as well as learn all the ways you can obtain The Huntsman!
Also, note that the stats we've shown below display the Weapon's maximum values! This means you'll need to have a Lv. 100, 5-Star weapon to see the same values!
The Huntsman Overview
The Huntsman Stats and Effects
| Rarity | Element | Type |
|---|---|---|
![]() | Player |

- Attack: 2,500
- HP: 3,750
- Precision: 4,000
When the user uses Judgement Time, activates their Core Attack.
When the user uses Judgement Time, their Core Attack is changed to Time to Hunt for 6 seconds and increases damage by 60%.
When the user's Basic Attack, Core Attack, or Time to Hunt hits targets within 4m, it increases damage by 50%.
Advancement Effects
| Advancement Level | Effect |
|---|---|
| When the last attack of Judgment Time hits, inflicts the [Sunder] effect to the target. If a target is in a [Break] state while the [Sunder] effect is active, inflicts the [Destroy] effect to the target. Sunder: Increases [Break] effect by 25%. Duration: 3 seconds Destroy: Increases damage taken by 8%. Duration: Infinite | |
| Increases Light damage by 10% | |
| When the first attack of Judgment Time hits, it applies the [Halt] effect to the target. Halt: This skill interrupts the target. Duration: 2 seconds. | |
| Decreases the cooldown of Judgment Time by 20%. | |
| [Destroy] Effect Change: Increases damage taken by 16% (stacking up to 99 times). |
Tip: To advance any weapon, you will need to acquire additional duplicates of that weapon. Each duplicate will increase the advancement level of your selected weapon by 1-Star, meaning you will need a total of 6 of the same weapon to reach the maximum advancement level of 5-Stars.
The Huntsman Skills
Basic Attack
![]() | Basic Attack (Lv.10) | |
| Stage 1 Damage | 112.56% of Jinwoo's Attack. | |
| Stage 2 Damage | 116.27% of Jinwoo's Attack. | |
| Stage 3 Damage | 123.69% of Jinwoo's Attack. | |
| Deals Light elemental damage. | ||
| Jinwoo spins and fires bullets of light in all directions. | ||
Core Attack
![]() | Core Attack (Lv.10) | |
| Damage | 675.36% of Jinwoo's Attack. | |
| Deals Light elemental damage. Deals light Break damage. | ||
| Jinwoo gathers light energy and expels it as bullets. | ||
Special Attack
![]() | Judgment Time (Lv.10) | |
| Damage | 1695.24% of Jinwoo's Attack. | |
| Cooldown | 25 seconds | |
| MP Consumption | 229 | |
| Deals Light elemental damage. Deals light Break damage. | ||
| After charging quickly and firing a barrel into the enemy, fires a powerful shot. | ||
Level Up and Limit Break Materials
Level Up Cost
| Lv. 1 – Lv. 20 | 20,400 x Gold 20,400 x Exp |
| Lv. 20 – Lv. 40 | 112,500 x Gold 112,500 x Exp |
| Lv. 40 – Lv. 60 | 243,900 x Gold 243,900 x Exp |
| Lv. 60 – Lv. 80 | 411,300 x Gold 411,300 x Exp |
| Lv. 80 – Lv. 100 | 411,300 x Gold 411,300 x Exp |
Limit Break Cost
| Lv. 20 – Lv. 40 | 10,000 x Gold 5 x Melding Cubes 2 x Designs |
| Lv. 40 – Lv. 60 | 15,000 x Gold 7 x Melding Cubes 6 x Designs |
| Lv. 60 – Lv. 80 | 25,000 x Gold 14 x Melding Cubes 1 x Precision Design |
| Lv. 80 – Lv. 100 | 40,000 x Gold 21 x Melding Cubes 3 x Precision Designs |
How to Get The Huntsman
Draw from Gacha

The primary way to acquire The Huntsman in Solo Leveling: Arise is by drawing from the Selection Draw or Limited Banner. Both banners require either Special Draw Tickets or Selection Draw Tickets, so make sure to come prepared!
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