Google’s Project Majel Now Known As Assistant, Set For Q4 2012 Launch

Google’s response to Apple’s voice recognition/virtual personal assistant, previously dubbed “Project Majel” has reportedly gone through a name change, according to TechCrunch. Although Google has had in-house voice recognition for a while, Assistant plans to go above and beyond the current capabilities of Siri. The assistant team of developers is headed by Amit Singhal, the Google search engineer responsible for the search algorithms we use on a daily basis, including the ranking system that Google uses to rank pages as results. Singhal has a fairly impressive resume and is the recipient of plenty of prestigious awards for his service and innovations in the information retrieval sector. With him at the helm, it’s no doubt that Assistant will turn out exactly the way we hope.

According to reports, the project has three parts:

  1. Get the world’s knowledge into a format a computer can understand
  2. Create a personalization layer — Experiments like Google +1 and Google+ are Google’s way of gathering data on precisely how people interact with content.
  3. Build a mobile, voice-centered “Do engine” (‘Assistant’) that’s less about returning search results and more about accomplishing real-life goals.

Unlike Apple and their closed loop of hardware-software interaction, Google plans on in the involvement of the Assistant project and third-party developers, opening up the prospect of tying Google Assistant into the depths of your device. Cool, huh? The project has reportedly been given a Q4 release period, which is a pretty long way down the road, but better late than never, right? Hit the break for an interesting video regarding the evolution of search and its future capabilities.

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Word Search Asks Question To Users: How Fast Can You Find A List Of Words?


Word Search is another one of those games you might stumble upon as you’re trying to kill time. By using clean and colorful grids, you’re given the task of trying to find a list of words. Sounds simple, but the words are hidden amongst jumbled and scrambled letters, so you have to pay close attention and look for patterns in order to find each word. While there’s no time limit, users are still timed and will aim to complete the list as quickly as possible. You’ll be able to find words and complete the puzzles quickly too thanks to some snappy and intuitive controls. All you do is swipe in the direction of the word you find and that’s it. My first go-round of the game had me complete the puzzle on my tablet in just under 17 minutes, but by the time I got used to the patterns and strategy, my average dropped a whopping 3 minutes. Users should expect a similar– if not better outcome. One noteworthy aspect is the game has numerous languages available. That means if your bilingual or multilingual like myself, you’ll be able to challenge yourself even further.

The game is available for any Android 1.6+ device. While it will work on any device, I found the layout and interface to be especially brilliant on tablets thanks to some special tablet-specific optimizations that developer Melimots included. If you’re ready to stimulate your brain in yet another way, give this simple, yet great game a try today by hitting up the Android Market or by scanning the QR code below.

Android Market

Math Cruncher Aims To Test How Sharp Your Brain Is

Searching for a quick, fun and addictive way to kill time while stimulating your brain? Well you may want to give Math Cruncher a try. It’s a puzzle game that involves you guessed it— the subject of math. You are essentially given the task of solving math questions given to you but with a twist— each question comes in the form of a falling tile, so you only have a limited time to answer each question. Users will need to solve equations before they get to the bottom of the screen, while simultaneously avoiding mistakes. In addition, as the game moves forward, equations become faster and you’ll have to keep up with the pace, otherwise you lose.

What’s ironic about this aspect of the gameplay is that the questions are painfully basic and simple— things we should have been able to master in elementary school. While some of the questions (3 – 1 = 2 for example) are simple, things can become tricky when you’re given the task of having to answer consecutive questions on the fly (42 x 15 = 630 followed by 28 x 19 = 532). This game definitely works your brain and challenges you to be sharp and quick in order to achieve the goal of getting as many points as possible. All of these can be executed in the most effective way thanks to some solid controls.

While the gameplay is addictive and top-notch, the graphics and sounds are not. The game claims to feature HD graphics when in reality looks more like standard 32-bit graphics. Also the game is best suited when the annoying music which is looped over and over is shut off completely. While the graphics and sounds could have been much improved— those are not the focus. Again, the focus is the addictive gameplay which will have you solving the various math equations in order to progress your game.

The game is available today for Android 1.6+ devices in both Free and Paid versions. The free version is probably what most will go for thanks to the unobtrusive ads which aren’t the least bit distracting. However the paid version is only 99¢. For some addictive gameplay that will never get old while seeing no ads at all, I think it’s mighty worth it.

Android Market


Samsung GT-I9300 Benchmarked Using GLBenchmark, Possibly A Galaxy SIII?

We’re all anxiously awaiting the newest device in the Samsung Galaxy line, namely the Galaxy SIII. Rumours have been floating around, as they usually do, and we didn’t hear anything about the device at this years Mobile World Conference. Just recently we heard that we might see an April release, but today that rumour has apparently been debunked. To curb the resulting disappointment, there’s been a benchmark result posted on the GLBenchmark results page, with a model number resembling what one could believe is the next along in the Galaxy line, GT-I9300.

The results claim that the device is running a resolution of 1196 x 720, dispelling the rumours of full HD. The results also claim the device is running Android version 4.0 Ice Cream Sandwich and hit a maximum processor frequency of 1400MHz, though no mention of something important — how many cores — is found. Personally, it’s hard to believe Samsung’s super-hyped flagship handset would be fitted with such dismal [relatively speaking] specifications. My guess is this is isn’t actually the specs for the Galaxy SIII, and if it is, I – and a lot of others – will be truly disappointed.

source: glbenchmark

Android Browser Now Most Popular Mobile Browser

With all the options Android users have for browsers, from Firefox to Dolphin to Chrome, it’s still not that surprising that the most used is the stock Android browser that comes pre-installed on most Android devices. But how does it stack up over all mobile browsers on all platforms? Apparently, very well, according to the latest statistics report from analytics firm StatCounter.

The Android browser has finally taken the lead over its competitors this month with a 22.67% share, and is now the top mobile browser in the world. Opera comes in a close second at 21.7%, followed by Apple’s 21.06%. This is a 2.47% increase over last year, when the Android browser ended up at 20.2%. Opera dropped from last year’s 24.22%, while Apple’s Safari browser increased from December’s 18.41%.

Nokia came in next at 11.24%, followed by Blackberry at 6.53%, but each is generally trending downward, the latter’s chart looking like a good hill to sled down. Check out the chart after the break.

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Galaxy S III May Not Arrive In April Afterall

Yesterday we got wind of a rumor that the illustrious Galaxy S III could become available in April. Today, however, there are conflicting reports coming out of Korea that suggest it simply isn’t so. Korean news site MT reports that a Samsung official has officially denied the rumor. Apparently Samsung has still yet to decide on when to give the launch a go ahead, but it will definitely not be in April, says the source.

The S III will be a killer device to be sure, but for it to really pack a punch, hopefully Samsung will launch it before the quad-core goodness from Huawei, HTC, and ZTE hit the store shelves.

source: MT
via:  UnwiredView

Androidified Cases by Cruzer Lite Available for DROID Razr Maxx

If you’re looking to show your Android love even more than usual when using your DROID Razr Maxx, check out these cases from Cruzer Lite. Only $9.90 each, they are made of thermoplastic polyurethane, or TPU. This product is scratch and shock resistant, and it’s flexible so that you can easily take it on and off your phone.

The “Androidified” pattern is only available in black and white, although Cruzer Lite has DROID Razr Maxx cases with other designs in other colors. The Androidified cases were originally available for the Galaxy Nexus, and Cruzer Lite is probably going to add other phones as well.

To top off this amazing deal, you can use the code BUY2GONE to buy two cases and get the third free. Hit up the links below to score an Androidified case of your own.

source: Amazon, Black Case or White Case

HTC Sensation Line To Get Sense 4.0 ‘Lite’

With all the buzz surrounding the HTC One X with the slick Sense 4.0 UI, users of older HTC handsets are waiting for their upgrades to HTC’s Ice Cream Sandwich-based interface. But HTC has different plans. Apparently, HTC is cooking up a “lite” version of Sense 4.0 that is slated for the Sensation line of devices, and most likely some other HTC handsets. It will be HTC Sense 3.6, which has been in development in parallel with Sense 4.0.

Put your pitchforks and torches down, Sensation owners. According to the folks at recombu, HTC has sent them the following statement.

“HTC Sense brings a variety of new software enhancements to HTC One, some of which utilize the latest hardware innovations, meaning not all functionality can be introduced to older HTC Devices. With that said, we are looking to bring a Sense 4 software update that includes as many of the enhancements as possible to a variety of our new devices.

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GO Launcher Development Team Creates GO Launcher HD Beta For Android 3.0+ Tablets

One of the best launchers available is now available for Android 3.0+ tablets. The GO Launcher development team has developed an tablet-specific version called GO Launcher HD. While the launcher is currently in beta, there are some nifty highlights you can find in the launcher. For starters, there is the given ability to change your grid size in your various homescreens. Also, the launcher is incredibly fluid and smooth, which means transitions won’t be as choppy as some customized skins out there.

Although it’s currently in beta, GO Launcher HD is indeed available— though not in the Android Market at this time. If you fancy trying out having a new look to your homescreen, hit up the download link below. Don’t forget to let us know how it works out for you in the Comments section below or in our Forums.

GO Launcher HD download link

source: Android Police

Funpark Friends Officially Launched For Android

You all remember the awesome and hyper-addictive strategy game called Roller Coaster Tycoon? While it will forever hold a place in casual gamers’ hearts, a neat alternative has officially launched and is now available for Android devices. The game called Funpark Friends, puts you in the shoes of ambitious developers tasked with building and running the most awesome theme park imaginable. Here are some of the cool features you can look forward to in the game:


  • Build your very own Funpark with an awesome cast of characters to guide you!
  • Choose from over 90 rides, games and attractions to add to your park
  • Themed rides and decoration sets including Pirate, Medieval, Space, Haunted and more allow you to build awesome themed areas!
  • Visit your friend’s Funparks and interact with their rides, shops and attractions!
  • Watch your park come to life with beautifully animated rides and visitors
  • Play anytime, anywhere with offline play capability
  • FREE updates add new rides and features WEEKLY

The game is available for Android 1.5+ devices, though it does come at a hefty 14MB size. That means all of you have no reason not to try out this neat game. Be sure to hit up the Android Market link or scan the QR code below when you’re all ready to jump in on the theme park-building action.


Android Market