Google and Samsung Confirm Auto Spatialisation is coming to Android XR

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According to Google and Samsung, auto spatialisation is coming to the Android XR. This feature essentially allows users to convert any 2D content, whether it’s a YouTube video, an app, or even a game, into a 3D experience. The idea is that it will support the Galaxy XR headset, which will come in a package with some smart glasses. Even though this tech isn’t out yet, it’s clear that Samsung and Google are laying down the groundwork to make it a successful launch.

3D Experiences are Becoming the Norm

Even though announcements like this are quite exciting, 3D technology has been around for quite some time, just in a different way. When you read an eBook, most readers come with the option to enable page-turning features. This makes it look as though the page is turning in a three-dimensional space, which better replicates the authentic experience of reading a book.

Interior design and architecture are also embracing 3D visuals. A lot of mobile apps allow you to place furniture, which is made to look three-dimensional through shadows and lighting techniques, into a space so it can be better visualised. Even in iGaming, a lot of casino games have three-dimensional visuals. Games like Penny Roulette and Premium Blackjack use shadowing and enhanced graphics to make a roulette table, or card table, look more three-dimensional. This not only makes the experience look more authentic, but it also allows the implementation of physics engines, so when a ball rolls on the roulette table, it looks like it’s moving fluidly through space. 

The new announcement from Google and Samsung looks to take things one step further by making it possible to turn everyday experiences into true 3D representations. If you stream a concert on YouTube, the glasses or headset will make it so it looks and feels like you’re there, by adding depth to the crowd, and by creating visual distance between you and the stage. Even though VR does this very well, VR is very specific, and things have to be coded to work well with a headset. Auto spatialisation, however, can work with any content, taking 3D that one step further while creating unique experiences for all.

How does Auto Spatialisation Work?

Auto spatialisation works by using AI to analyse video on a 2D level. The content is analysed, and certain points are put into the background, while others are brought into the foreground. Based on the depth of the estimated image, the system will then generate different images, one for each eye. By clicking a button, people can then render what they are seeing into a 3D space. This not only expands the field of view, but it also helps to create a more immersive environment. Even though glasses are required to view the content, the idea is that the glasses won’t be as big or as bulky as traditional headsets, or the upcoming headset that’s currently in development, and they are going to be usable when out and on the go as well, which could blaze a new path for mobile developers.

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