It should be no surprise to anyone now that Samsung, despite being on the top of the smartphone hill, finds itself slipping as competitors struggle to knock them off. We already know Samsung’s Q2 profits slipped, marking the first year-over-year slide in almost three years. During an earnings call to discuss the financial results, Kim Hyun-Joon, a senior vice president with the company, shared a little bit about what Samsung plans to do to try to regain the confidence of investors and re-assert itself.
ZTE, the world’s ninth-largest smartphone manufacturer, is looking to move into the high-end market in 2015 to help improve financial performance and improve their presence in markets like the U.S. ZTE, like other Chinese manufacturers, have tended to operate in the lower end of the market relying on sales quantity in markets like China to offset the razor-thin margins they achieve with their devices. Zeng Xuezong, ZTE’s executive vice-president, says “we will make more and more premium smartphones” joining Huawei and Lenovo as companies hoping to break out in coming years.
Users of Facebook’s mobile app for smartphones may know, if they’ve ever ventured beyond the newsfeed view, that the app is packed full of “features.” At their last earnings call in October, Facebook CEO Mark Zuckerberg said “in the future, we expect to develop more of these services to help people share” in reference to separate apps like Instagram and Messenger. It appears that Zuckerberg dropped a big clue to the company’s 2014 strategy even though many glossed over the comment when it was made, a move to unbundle some of the buried features in Facebook and turn them into standalone apps.
A new military strategy game is now available in the Play Store. From Spacetime Games, ‘Battle Command!’ is set in the future, and lets users control military units to build bases, raise armies, and wage war against other players.
You can build offensive units to take control of other territories, including ground forces such as grenadiers, commandos, spies, and more. You can also build vehicles such as assault bikes, jeeps, and tanks. Aircraft units are also available, including drones, choppers, air strikes and more.
Spacetime Games has announced they will be releasing a strategy MMO for Android later this year titled Battle Command. It’s essentially a city building game where you’re tasked with managing a military base to build up structures and offensive and defensive units, complete with all of the traditional unit and resource management that’s typical of the strategy genre. It’s also an MMO, though, so you’ll be able to interact with other players and form alliances and enemies.
It sounds like an interesting take on the mobile strategy genre, and it’ll be available sometime in November. Who’s excited to try this one out?
source: Droid Gamers
Developer Days of Wonder has released the Android version of their popular Ticket To Ride title to the Google Play Store. The game is available across a variety of platforms, including a non-digital board game. With an intuitive interface, users should be able to jump right in and play this strategy title, but to do well they may want to check out the video tutorial below to better understand the basic flow and options in the game. Gameplay involves a virtual board with train routes laid out from and to several destinations. Players receive “cards” for trains and destinations with the challenge then to claim routes on the board. The longer your routes, the more points you can earn. However, other players may block your route if they sense your plans. This can not only reduce the length of your routes diminishing your possible points, you could end up holding destinations in your hand which results in negative points.
We just reported on Google’s and Motorola’s secretive and super forward-thinking X Phone, and part of that story was about the heavy emphasis that Google is willing to put into marketing the device. In the story, we heard that Larry Page told Motorola that he is willing to allocate a significant amount of funds into marketing the X Phone. Well, now we know where a portion of those funds are going: to Brian Wallace’s salary. Google just nabbed Samsung’s Vice President of Marketing, Brian Wallace, who helped push Samsung into the Android success story that it is today. Wallace spent the last year working at Samsung and is responsible for the passive-aggressive (and highly successful) “The Next Big Thing Is Already Here” campaign that took swings at Apple’s most devoted fans. Before that, Wallace worked for over ten years at RIM, where he tried to help the struggling Blackberry maker make a turn around. Today, Brian Wallace will sit at the helm of Motorola’s marketing strategies, and hopefully will push the fledgling company back into the powerhouse territory where it used to reside. Let’s hope this all ties into the thickening plot of the Google/Motorola Super X Phone.
Source: All Things D
A few months ago, before Google released its most recent Nexus phone, the LG Nexus 4, there were several substantial rumors floating around that Google was planning on opening its Nexus line to multiple manufacturing partners. It all started with a report from the very credible Wall Street Journal and the rumors went something like this: Google will offer its “Nexus” name and early access to the latest stock Android builds to any OEM who is willing to play by Google’s rules and build their phones with a minimum set of specs set by Google’s team. There was said to be five new Nexus phones from five different manufacturers (LG, HTC, Sony, Samsung, and Motorola) all released on November 5th (Android’s 5th birthday) and they’d each be sold in Google’s new Play Store. Sounds pretty plausible, right? Android had finally grown up as an operating system, and now it was time to get the pure Google experience on as many powerful flagship phones as possible, while bypassing the manufacturers ugly and unconventional skins. To be honest, when I first read this rumor I was beyond excited. I absolutely love stock Android (post Ice Cream Sandwich) and was salivating about the fact that I’d get to choose from several top of the line hardware variations for my next Nexus.
What do you get when you have different groups of bugs that want to stake a claim in total dominance and make it into a cartoonish strategy game? You get the visually challenged, yet surprisingly decent game called BugKing. This strategy game gives a whole new meaning to the idea of world domination, for the better of course. Playing as a sect of insects, users will need to go up against swarm of itty bitty competitors. You’ll have your home base and will try to conquer other neutral territories in a level— once you conquer all the territories, you pass the level. Believe me— the premise is simple, but the execution is difficult. Users will need to build up their home base and then expand their expanding army to the other territories, which is done by swiping your finger in order to literally draw out a path for the reinforcements to follow. While you’re doing that, you’re competitors will have the same idea in mind, so you’ll need to not only build up your army— but you’ll need to get to the neutral territories first, while simultaneously taking over your enemies’ home base. The best part is while the controls can be at times unresponsive when it comes to where you want to direct your troops, there’s plenty of gameplay to keep casual gamers interested as there are 48 levels of gameplay at your disposal.
The game is available in the Play Store now for all Android 2.0+ devices for the price of free. Keep in mind however— the free version has an unacceptable number of ads and banners within the game, so there’s also paid (and more importantly— ad-free) version of the game available for a reasonable price of $1.62. It’s definitely not too bad of a way to release your inner desires of you know— wanting to be the top bug on earth.
Searching for a quick, fun and addictive way to kill time while stimulating your brain? Well you may want to give Math Cruncher a try. It’s a puzzle game that involves you guessed it— the subject of math. You are essentially given the task of solving math questions given to you but with a twist— each question comes in the form of a falling tile, so you only have a limited time to answer each question. Users will need to solve equations before they get to the bottom of the screen, while simultaneously avoiding mistakes. In addition, as the game moves forward, equations become faster and you’ll have to keep up with the pace, otherwise you lose.
What’s ironic about this aspect of the gameplay is that the questions are painfully basic and simple— things we should have been able to master in elementary school. While some of the questions (3 – 1 = 2 for example) are simple, things can become tricky when you’re given the task of having to answer consecutive questions on the fly (42 x 15 = 630 followed by 28 x 19 = 532). This game definitely works your brain and challenges you to be sharp and quick in order to achieve the goal of getting as many points as possible. All of these can be executed in the most effective way thanks to some solid controls.
While the gameplay is addictive and top-notch, the graphics and sounds are not. The game claims to feature HD graphics when in reality looks more like standard 32-bit graphics. Also the game is best suited when the annoying music which is looped over and over is shut off completely. While the graphics and sounds could have been much improved— those are not the focus. Again, the focus is the addictive gameplay which will have you solving the various math equations in order to progress your game.
The game is available today for Android 1.6+ devices in both Free and Paid versions. The free version is probably what most will go for thanks to the unobtrusive ads which aren’t the least bit distracting. However the paid version is only 99¢. For some addictive gameplay that will never get old while seeing no ads at all, I think it’s mighty worth it.