Real Boxing Brings Console Quality Fighting To Tegra 3 Devices

by Mike Stenger on
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Real Boxing

There are many boxing games out there and Real Boxing delivers great looking graphics to devices running NVIDIA’s Tegra 3, for just under $5. Powered by Unreal Engine 3, it features more realistic movement thanks to motion capture from real boxers. Fights take place in six different arenas and several mini games such as skipping rope, mini bag, or heavy bag, help train your boxer. Career Mode features over 30 fights and three belt titles to grab. You can also customize your fighter’s appearance and unlock extras such as new opponents, equipment, or clothing. » Read the rest

First look at Real Boxing demo on NVIDIA’s Project Shield

by Jared Peters on
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NVIDIA has been doing a great job of hyping up their Tegra 4 powered Project Shield lately, showing us all kinds of things the little device can do. We’ve seen it plow the most demanding Android games without breaking a sweat, but what about a game that’s designed to fully take advantage of that powerful hardware and the convenient controller layout? Vivid Games is stepping in with their Real Boxing title to show us how to do Project Shield gaming right. It’s a unique boxing/RPG hybrid that’s finely tuned to the hardware in Project Shield, and provides incredible graphics and controls on top of fantastic gameplay.

The Tegra 4 under the hood here has no problems running this game at a full 60 FPS with the high resolution textures and poly counts and fluid animations you’d expect from your bigger console and PC games. The real draw here, though, is how well the controller is mapped to the game. The Project Shield design lets this play just like a higher end title. Interested yet? You should be. Hit the break below to check out NVIDIA’s demo of the gameplay. I can’t wait to get my hands on one of these. » Read the rest