Cloud gaming service OnLive has announced it will be shut down later this month. The reason for the shutdown is that Sony has acquired “important parts” of the service and the company has no plans to continue operating OnLive. That decision makes sense considering Sony operates PlayStation Now, another cloud gaming service featuring titles from the platforms vast catalog. So the pieces of OnLive being acquired by Sony are almost guaranteed to be integrated into PlayStation Now.
Data centers supporting OnLive’s services will cease to exist on April 30. Subscribers will no longer be charged and games will go inaccessible on that date. All data will be deleted after accounts are closed.
OnLive is now working with WikiPad to bring cloud based PC games playable via WikiPad. OnLive is a cloud gaming service that allows users to play games by streaming them to compatible devices, and they have already brought the same games to a number of other controllers.
Users of OnLive can play games in two different ways. The first is that they can use CloudLift and play from an assortment of games, though if the user already owns the game on Steam, they won’t have to buy it again, just pay the $7.95 monthly subscription fee. Users can also use PlayPack.
In case you haven’t been paying attention to your calendar too closely, next week is the Electronic Entertainment Expo or E3, which means we will likely see a bunch of gaming related news over the next few days. The latest that might interest Android gamers involves the Mad Catz M.O.J.O. micro-console and OnLive, the online gaming service. The companies have announced the completion of a project to optimize the OnLive Android app so that it will run on the M.O.J.O. This will give users of the OnLive service access to over 250 AAA games via the PlayBack game service as well as their own library of games via the CloudLift service on the M.O.J.O. Read more
When images of a controller linked to Amazon’s rumored set top box device leaked a few days ago, you may have noticed it was very reminiscent of a full blown game controller similar to an Xbox or PlayStation gaming console. That might seem like overkill for Android based games, but it isn’t too much if the games are full game titles like you would find on a gaming console or PC. The latest rumors about Amazon’s device indicate that ability could be part of the package. Read more
OnLive shut down its business a few years ago and sold out to Lauder Partners in 2012 for just $4.8 million. The company released a statement back in August 2012 regarding the change of ownership stressing that this matter would not affect the development and production of Onlive.
Now, a few years later, Onlive is back with full potential offering customers two new services, the PlayPack and CloudLift plan. PlayPack charges customers a mere $9.99 monthly subscription fee that will give them access to Onlive’s collection of 250 titles in the cloud via mobile devices.
OnLive has announced it will be integrated with G2 Series LG Smart TV with Google TV
TVs Televisions (wow that was a lot of TVs). The update should begin rolling out today. Those unfamiliar with the game streaming service can check out our hands on earlier this year. OnLive is currently available on VIZIO Co-Star and will also be available on the Ouya at launch.
Full press release after the break
It’s no secret online gaming service OnLive isn’t doing too well, but it’s affecting other companies as well. HTC (which isn’t doing so well financially itself) has recently announced it will have to book a $40 million loss from its investment in OnLive because of a “lack of operating cash and an inability to raise new capital“. Both HTC and OnLive are no stranger to one another either, as HTC made a $40 million dollar investment, yet OnLive was noticeably absent on most HTC devices released in the past year— despite the service streaming games over the internet on PC computers. OnLive has not made any follow-up statement regarding HTC’s latest announcement.
First the Beats Audio fiasco and now this— HTC just can’t catch a break this year. Here’s hoping it will continue to push the envelope with devices like the HTC One Series of smartphones.
source: PC Mag
via: Android Central
When a company goes through a change of ownership, it’s always important for the company to release some sort of a statement regarding the switch. The last thing the company wants is to remain silent, that may give their customers reason to doubt them. OnLive has effectively avoided a potential PR nightmare by releasing a statement regarding their change of ownership that went down this past Friday. The statement definitely eases any concerns people had with where OnLive currently stands, as well as the future of OnLive. In the statement, OnLive made it clear that the change of ownership has not affected production and development of OnLive and have, and always will, work 24/7 in hopes to continue the growth of the company.
It’s also important to remember that OnLive plays a big part in the impending release of the OUYA console due out sometime next year, thus this statement also eased many minds of the backers of the OUYA project.
You can hit the break for the full press release and a short Q&A for further information.
Yesterday, it was reported that the popular cloud-based gaming hub OnLive had allegedly laid off a majority of its staff and planned to file for bankruptcy. OnLive remained quiet for several hours after the initial rumor became widespread. When asked about the potential folding of the company, OnLive’s director of corporate communications refuted the claim by saying “we don’t respond to rumors, but of course not.”
We’ve all seen what cloud gaming on Android looks like with OnLive, and from what I’ve seen, it looks pretty good. However, gaming service Gaikai, recently acquired by Sony, is likely going to bring cloud gaming to the next level. Currently available through PC browsers, an Android client is on the way, and it promises to be an exceptional gaming platform.
So what makes Gaikai so special? First, it’s speed. Harnessing the power of NVIDIA’s GeForce Grid technology moves the service way beyond what OnLive can do now… and the faster the game can stream to you, the more it feels like a traditional console. Improved responsiveness in a game can be the difference between life and death, and hardcore gamers will appreciate the advantage this provides.