The NVIDIA SHIELD set-top box has made its way to the Google Store. Starting today, users will be able to buy the new console for $199.
It was only a couple of years ago that it was the darling of Kickstarter, blowing past its target goal of $950,000 with surprising ease and ending up with over eight and a half million dollars in funding. The start-up in question is Ouya, manufacturer of the Android micro gaming console, and thanks to a leaked memo from its CEO, Julie Uhrman, it would seem that the company has hit choppy waters as it now seeks a buyer.
OUYA, the little Android gaming console that could, has finally seen its first hardware update. The gaming console now has 16GB of memory and a slightly new feel. Rather than being silver like its 8GB predecessor, the matte black finish is present on both the actual console and the refined controller. Lag time from the controller has been decreased and the buttons and analog sticks have been improved. This likely means that they are tighter and more ‘clicky.’ Also, WiFi connectivity has been enhanced.
This new 16GB model is available now from the OUYA’s official store, Amazon, and Amazon.ca for $129 and it will be shipping with the latest firmware. The 8GB model will stick around, priced at $99; however, Amazon.ca is selling it for $69.99 at this time. Hit the link below to order yours from directly from the source.
Ouya recently released a new software update to their Android-powered gaming console which includes some bug-fixes and improvements that deal with the discoverability of games.
The user-interface has been slightly tweaked— games that were previously downloaded are now found in the back row in the Discover section. Games that you don’t currently have will now be more visible… obviously a marketing move by the company. There are a few other adjustments, including the option to “bury” games that you are not interested in, and a notification that will tell you when a game has finished downloading and is ready to be played.
Ouya provided a change-log of the bug-fixes, which include:
– Fixed an issue where sometimes a system update would cancel and not inform the user, so only a blank downloading bar would appear.
– Fixed an issue where high bandwidth could actually cause performance issues and crashes while navigating menus.
– Fixed an issue that could cause the OUYA to overheat in some cases.
– Fixed a handful of crashes that could occur after browsing DISCOVER for a long period of time.
Solid update for the console, and there may me more to come in the near future regarding external storage support.
As we expected, today at E3 Mad Catz revealed their entry into the Android-powered gaming console market with the Project M.O.J.O device. The gaming platform will run on Android and will support both traditional Bluetooth devices and those running Bluetooth Smart 4.0 when that is available for Android. There will be two USB ports available for wired controllers or accessories and support for HDMI, WiFi and microSD cards to expand on the 16GB of internal storage expected to ship with the device. The devices is expected to ship with a C.T.R.L.R. Bluetooth controller. Mad Catz is also building in support for mouse devices to account for the fact that a touch screen will not be available. This support is expected to eventually include the ability for the game controller to function as a mouse via the joystick. Read more
Early backers of the OUYA game console got a nice surprise this week when Julie Uhrman, the project’s founder, announced consoles had shipped already. If you were one of those supporters, your unit should be arriving any day now. When the units arrive, new owners will find:
The folks at OUYA indicate they will be launching at retail locations starting June 4th. In an interesting little twist,they also announced plans are available for anyone who wants to 3D print an OUYA for themselves.
The revolutionary Ouya gaming console is all set to push for a major first in the gaming industry. As opposed to seeing a new console model once every 5-7 years from a traditional gaming brand, Ouya is looking to buck the trend and follow the mobile model by introducing a new Ouya model annually. In a recent interview to our friends at Engadget, Ouya CEO Julie Uhrman highlights “there will be a new OUYA every year. There will be an OUYA 2 and an OUYA 3″ that will “take advantage of faster, better processors, take advantage of prices falling“. Oh and gamers won’t need to fret about having to buy too many games either as Uhrman confirmed that all games will be backwards-compatible— meaning you won’t need to buy multiple copies of a certain game. Moreover– games will be tied to a single gamer— effectively eliminating the need to buy multiple licenses for a game like what is seen on a certain gaming consoles. So while gamers would probably want to keep things fresh and current by purchasing a new console every year, it’s at least nice to know that we won’t need to be gung-ho about our games and all.
Boy oh boy this new puppy is shaping up to be one heck of a mouth-watering device isn’t it? The month of June just can’t come soon enough.
Some lucky developers may already have what is the most revolutionary console to hit the market in quite some time— but it looks like the rest of us normal folk will have a chance to purchase the device by late spring/early summer. During an interview with the Wall Street Journal, Ouya CEO Julie Uhrman took some time to address the major questions that many of us have been seeking an answer for, while also giving us an indication of how much hype the console is getting at this time. Uhrman mentions right off the bat that the console will launch for the general public for a mere $100— with controllers being available for another 50 bucks and should be available at most major retailers such as Amazon, Gamestop, Target and Best Buy sometime in June; conversely, kickstarter backers will see the console by sometime next month. In addition to highlighting the cost and availability of the Ouya gaming console, she is quick to mention how much support the device is getting from not only developers, but gaming fans alike:
“We haven’t made any significant announcements for our line-up for our launch in June or our unveiling. We have about half a dozen to a dozen community sites with lists of as long as 200 titles coming to OUYA. We feel we’ll have a large suite of titles and titles from developers that are exclusive to OUYA.
You can expect games from every genre, from publishers you know, triple-A publishers. We already announced that Final Fantasy 3 is coming to OUYA from Square Enix. We are definitely working on exclusive content, Final Fantasy 3 has a lot of exclusive features — it’s the only version that’s made it to the TV. It’s a unique version that will be available only on OUYA”.
“We 68,000 backers, and we’ve been selling units every day. The number of orders have grown each month. We haven’t disclosed any numbers. I think it’s fair to say to get established players in the retail space excited about pre-selling OUYA speaks to the excitement in the marketplace. We’ve had 68,000 backers, we have more than that in pre-orders today”.
So there you have it folks— the Ouya gaming console is literally growing by the day— so it shouldn’t be too far-fetched to see some immediate success upon its release. Ladies and gents– feel free to commence the June countdown at this point.
source: Wall Street Journal
OUYA, the Android gaming console, is a relatively low-budget, yet intriguing approach to console gaming. In the minds of many in the Android community, it’s been high on promise but low on substance. Fortunately, we’re starting to see examples of actual gameplay on the device. The gaming site, Game Fans has put together a collection of videos showing some classics on the OUYA.
Checkout the N64 emulator, Street Fighter 2 Torbo and Sonic 4 on the OUYA. Hit the source for more videos.
A new entrant in the Android gaming console market emerged today with PlayJam announcing the launch of a Kickstarter campaign to be able to start producing their take on the hardware, the GameStick. PlayJam indicates they are targeting a market price of only $79 for the GameStick. The device is very small, similar to a typical USB flash drive, and will plug directly into a TV’s HDMI slot to provide full 1080p video. Bluetooth is used to connect the GameStick’s controller to the device with PlayJam promising the ability to join other controllers, not limited to PlayJam’s own controllers, for multi-player functionality. When not in use, the “console” part can be stowed inside the controller for easy transport. As far as content, PlayJam indicates they are working with developers of the 700,000 Android games available to identify titles to be included in a customized app store for the device. Read more