With smartphones quickly becoming a full extension of ourselves, certain etiquettes start to form as to when it’s appropriate or inappropriate to use them. For example, in a survey (100 sample size) done by eBay Deals, 73% of people disapproved of playing mobile games at work, 89% would not pop out their phone in a movie theater, and 94% were adamant that texting while driving is a big no-no.
Check out the huge infographic below after the break and let us know where you fall within the study!
PopCap recently conducted a survey of US and UK gamers showing around 50% of respondents preferred their phone to PC, console, or dedicated handheld gaming systems. For tablet owners, the result was a little more, at 57%. PopCap determined the most popular place for mobile gaming is in fact at home. 69% reported to play games on their phone at home on the couch (78% of tablet owners), 41% while watching TV (52% of tablet owners) and 57% while laying in bed (51% of tablet owners). In addition to that, PopCap is reporting 3% of those in the US questioned play mobile games while in houses of worship.
If you think about it, most of us live our daily lives either at work or at home. Since most of you can’t (or shouldn’t ;-)) play on your phones at work, the statistic makes sense! I know for me personally, I game while I’m sitting on the couch and relaxing. So there you have it, hit the source link to see all the polling information and let us know where YOU game in the comments!
These are the days when a giant company who’s bread and butter is “search” has enough backing in both monetary and production as a brand to become more popular than tech companies like Apple and social media giants like Facebook and Twitter. It’s anyone’s game these days and it certainly seems like a cutthroat business to stay one step ahead of the competition. But Google, a company most noted for reinventing the wheel and actually making it better takes the polls. In a survey conducted by ABC News and the Washington Post, staggering results revealed that Google beat out Facebook, Apple and the Big Tweet for most popular tech brand. The results show that 82% of Americans held a good and favorable opinion of the search giant with 53% of them holding “strongly” favorable opinions. There were only 9% of individuals who held an unfavorable opinion about the company. Apple came in at a close second with 74% of which 13% had an unfavorable view of the fruity company and only 37% expressed a “strongly” favorable word. Facebook came in at 58% and Twitter came in at a low 34% for favorable opinions. FB had a whopping 28% rating for unfavorable opinions and Twitter had 36% in the unfavorable dept. The survey ran from March 28th through the 1st of April and 1,007 adults took part in the study. What would you’re numbers look like if you were given the opportunity to rate these companies?
Here’s an announcement that always brings a smile to my face. The wonderful folks over at HTC have just added yet again some new devices to their line-up of handsets with unlockable bootloaders.
We’ve added more devices to the bootloader unlocking tool on HTCdev, including the HTC Hero, Legend, Droid Eris, myTouch 3G, and myTouch 4G.
Time to unleash your brilliance. HTC is constantly pushing to create the ultimate experience for developers. Now you can access the tools you need to make great things happen. OpenSense SDK. HTC Sense…
So, what are you waiting for? Hit the source link and get your booty unlocking party on. Don’t forget to let us know what you think in the comments below. Feel free as well to hit up our new forums with any questions or issues you might have on a specific device.
It seems every month we’re getting different statistic reports on which mobile OS has the highest market share. A couple weeks a go, Neilsen released a report showing that Android is still top dog when it comes to Apple vs. Android, and to no surprise Android took the lead by 16%. Just yesterday, comScore released a new study that corroborates with Neilsen’s, and actually shows Android jumping up 1% a month over a 3 month average (keep in mind Nielsen’s report reflected new smartphone buyers in Dec. only) Despite the iPhone’s massive increase in sales recently, it just isn’t enough for them to gain much ground in the battle for #1.
As you can see, it’s kind of a loosing battle when you are competing against Android and iOS as they continue a trend of stealing market share from BlackBerry, Windows, and Sybian.
I hate to say it and sound cocky while doing so but this post will come as no surprise to the Talk Android community. A recent study put out by the folks over at iGR shows pretty compelling data indicating that among all of the smartphone OS’s available today, Android is used on almost 50 percent of the handsets. In addition, the study further showed that among those Android users, preferences sided with a Samsung device as the manufacturer of choice. As a present day Galaxy S II user on T-Mobile Im highly inclined to agree. Im guessing it has something to do with the build quality, beautiful displays and awesome screen sizes for streaming video. After Samsung, manufacturers like Motorola, HTC and LG come in at a close second. In addition, the study reveals that 45 percent of Android users actually studied up on the OS before making their decision. Glad to see many didn’t just jump on the Apple Kook-Aid. Check out the presser below for more information and don’t forget to let us know what you think of the study.
According to Yankee Group’s 2011 US Consumer Survey, Android app piracy is a major concern among developers. The study suggests that users across both Apple and Android platforms download on average, 40 apps per year but Android developers aren’t getting their fair share of the money. The survey included 75 Android developers and suggests Piracy to be an ongoing problem.
Findings from the survey:
Piracy is a problem for Android Among the Android developers surveyed, 27 percent see piracy as a huge problem and another 26 percent see it as somewhat of a problem.
Google isn’t helping. Fifty-three percent of developer respondents say Google is too lax in its Android Market policies.
Piracy hurts developers’ top and bottom lines. About a third of developers say piracy has cost them in excess of $10,000 in revenue. Additionally, 32 percent say it increases their support costs, while another quarter say they see increased server costs due to heavy loads imposed by pirated copies.
Yankee Group director, Carl Howe, and author of “Android Piracy: How Republished Apps Steal Revenue and Increase Costs”, had this to say about the findings. “Android apps are living in the Wild West without a sheriff.With five other major mobile OSs competing for consumer dollars, Google can’t afford to simply let pirates kill app developers’ businesses. They need to foster some law and order or developers will flee to other platforms and Android will lose customers.”
Let’s show our developers that we’re here to stay. Head to our apps database and spread some cheddar.