SEGA release Sonic Jump Fever to Google Play

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Sonic fans have a new title to check out in the Google Play store. In a follow-up to their 2012 title Sonic Jump, SEGA has released Sonic Jump Fever. In addition to the standard improvements in areas like graphics, the main change for this sequel is the move from being a premium app to being a free app with in-app purchases available. SEGA also incorporates play against your friends and leaderboard rankings much more in this title putting more emphasis on social aspects.
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Leo’s Fortune, a new platformer that pleases the eye, hops into the Play Store

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If you are in need of a mobile platformer that is graphically intense, look no further than Leo’s Fortune. The game is about Leo, a fluffy little ball, who is hunting a thief that still his gold. Players will control Leo and voyage, survive, and follow through twenty-four levels in order to reacquire the gold. Upon completing the main story, players can enter into Hardcore Mode that provides the task of completing the game without dying a single time.

The game became available today in the Play Store for $4.99, but that is the one and only cost players will ever come across. Leo’s Fortune does not even feature in-app purchases anywhere. The graphics are stunning and the gameplay seems pretty smooth. So while $4.99 seems a lot for any app or game, rest assured you are getting a very high quality product.

Hit the break for the trailer, gallery, and download links.
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Modern Combat 5: Blackout ready to hit the virtual shelves of Google Play on July 24th

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After a long wait, Gameloft’s popular Modern Combat series will see its next entrant hit Google Play on July 24th for $6.99 when Modern Combat 5: Blackout will be available. Once paid for, no additional in-app purchases will be needed. Gameloft says the new title brings a unified character progression system for both the single-player and multi-player modes of the game. This means that online connectivity is required even when in single player mode.
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Flopsy Droid bounces onto Android Wear devices

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You probably thought Android Wear devices would not be a good form factor for playing games. If the game is simple enough that may not be true. For example, developer Sebastian Mauer has released an “inspired” game called Flopsy Droid for Android Wear devices. Hit the break to check out some screen shots showing how a flying Droid can be piloted through a series of obstacles. If you are lucky enough to already have an Android Wear device, you can use the download links to grab this free game.
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Here’s what gaming will be like on the Chromecast when mirroring becomes available

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We saw a ton of new stuff last week at Google I/O, but one thing that didn’t get as much press was mirroring for the Chromecast. Mirroring will allow you to cast whatever is on your Android device’s display to your TV. This should open up to more gaming via the Chromecast. You could use your phone as a controller, but what would make it even more interesting is to use your phone as a “motion” controller.

Anuj Tandon from Rolocule Games has posted a demo video of his Motion Tennis game using a Nexus 5 as a motion controller while casing to Chromecast. The biggest question is going to be latency, but Google has stressed that they have cut it down to almost nothing. So far, latency looks pretty minimal in the video.

Motion Tennis is already available on Apple TV and the Miracast, but should be available for Chromecast later this summer. Hit the break for the demo video.


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Will the NVIDIA Shield successor be a tabet and controller combo?

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Last month we saw what appeared to be the NVIDIA Shield successor (or Shield 2) clear the FCC, but now we are seeing a device hit the Global Certification Forum (GCF) that is being referred to as a notebook / tablet. The speculation is that the Shield 2 would be a combination of a tablet and a controller.

The FCC filing we reported on last month only mentioned the wireless controller, and sported a model number of P2570 (original Shield is P2450). There is also another FCC filing that reveals a tablet with a model number of P1761W, and it appears that this is same tablet that has crossed the GCF. The GCF certification refers to it as the Shield Tablet.


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NVIDIA’s Tegra K1 chip showcased in several Google I/O announcements

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During Google’s keynote presentation for Google I/O 2014 yesterday, one of the demo videos shown to the audience highlighted some of the new graphics properties that will be available to developers in Android L. The video shared a little rivalry that put on display the graphic tools that will be available via the Android Extension Pack. To help highlight the potential, Google enlisted the aid of Epic games and their Unreal Engine 4 and NVIDIA with their Tegra K1 processor which is a 64-bit processor. Be sure to check out the video below to see how close Android will be getting to matching desktop level DirectX 11 graphics.
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Gameloft announces 9 titles have been optimized specifically for Android TV

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Android TV was one of the bigger announcements at I/O this year, especially if you’re into Android gaming. Not long after the keynote, Gameloft has announced that they have 9 of their best titles optimized specifically for Android TV.

These titles will see enhanced graphics for larger screens, adjusted gameplay controls that will likely work well with gamepads, and some extra features that will take advantage of Android TV’s capabilities.


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Razer will launch a “micro-console” this fall powered by Android TV

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When Android TV was announced, Google made it very clear that the platform would be very good for gaming. So how can Google possibly prove it with hardware? Enter Razer. The company is going to launch a “micro-console” this fall that is powered by Android TV. It will still doing everything else an Android TV device can do, but Razer is likely going to make sure the internals prove to be remarkable compared to the competition. Right now, though, we do not have any specs to tell. A statement from the company’s CEO, Min-Liang Tan, says their micro-console will be “a console of the future.”

Hit the break for Razer’s full press release.
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Google talks developer tools during keynote session

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During Google’s keynote session that got Google I/O 2014 off to a roaring start, the attention grabbing news for many people was the preview of the L Developer Edition or the release of new wearable devices or maybe even the announcement of Android Auto. For developers though, some key bits of information came later during the session when Google introduced some new tools that would help those developers generate a positive revenue stream. Speaking of that, Google indicated developers have been paid over $5 Billion since last year’s Google I/O, which was 2.5 times the amount from the prior year.
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