OnLive shut down its business a few years ago and sold out to Lauder Partners in 2012 for just $4.8 million. The company released a statement back in August 2012 regarding the change of ownership stressing that this matter would not affect the development and production of Onlive.
Now, a few years later, Onlive is back with full potential offering customers two new services, the PlayPack and CloudLift plan. PlayPack charges customers a mere $9.99 monthly subscription fee that will give them access to Onlive’s collection of 250 titles in the cloud via mobile devices.
Google’s Play Games application has been updated to v1.5. You are now able to view invitations and see what the people in your circles are playing. The settings have also moved from the Action Bar to the sidebar. Lastly, you can view invites in “Matches” and “Find Games” (formerly “Recommended Games”) will show recommended games.
APK download link is available below thanks to Android Police.
APK File: Google Play Games v1.5
via: Android Police
The importance of developing an ecosystem for rising platforms these days cannot be stressed enough— Ouya certainly has the right idea, as the Android-based game console manufacturer as announced that it will be pushing its software to other hardware in the future. Although the move will likely decrease sales on the Ouya gaming system, the reach of the software platform will certainly be able to branch out.
In an interview with “AListDaily,” Ouya CEO Julie Uhrman discussed her plans. Hit the break for the details.
We have all come across games with in-app purchases, and I often wonder if it’s really all that effective. I don’t mind spending money on any app or game if it’s worth it, but when a developer designs a game that forces you to pay for something to succeed in the game, I have a problem with that. I would rather the developer give me a demo of the game for free with an option to purchase the full version or the remaining levels for a one time purchase. In-app purchases remind me of the 1-900 days in which they tried to lure lonely men into coughing a bunch of dollars and getting nothing in return. Why should I buy a special red ship that has more fire power? Let me earn it the old fashioned way.
According to a survey conducted by Swrve, it appears as though the majority of people aren’t falling for this trap. According to them, only 0.15 percent of mobile gamers contribute 50 percent of all of the in-app purchases. These people are referred to as “Whales”, but I have another name for them that probably wouldn’t be a good idea to say.
Greg Hartrell with the Google Play Games team is inviting Android game developers to a special Google Developer Day as part of the larger conference. The Developer Day will be held on March 18th when teams from Google will be on hand to “share their insights on the best ways to build games, grow audiences, engage players and make money.” Hartrell highlights some of the sessions to be held, including:
Although the original Flappy Bird app is no longer available through Google Play or Apple’s app store, players hoping to give the title a try have plenty of alternatives to choose from as developers rush in with spin-offs and mock-ups. As some developers have discovered, although the game is history the name lives on as Google and Apple allegedly are trying to police potential copyright issues for games with the word “Flappy” in the title.
If you’ve been following the Flappy Bird saga you’ll know that the frustratingly difficult but oh-so-simple game is gone. Citing addiction as the motive behind taking the game down, the developer, Dong Nguyen, left most people to wake up in the middle of the night in a cold sweat suffering from withdrawals. Of course, I exaggerate, but this move sparked a slew of Craig’s List ads charging anywhere from 1,000 to 90,000 dollars for a device with the game on it. However, thanks to the work of over 174 different indie-developers, you may not have to sell one of your kidneys just yet to score one of these overpriced gadgets.
The folks over at Fireproof Games are back with another edition of the “The Room” game.
Like it’s prequel, The Room 2 is a “physical puzzler, wrapped in a mystery game, inside a beautifully tactile 3D world.”
I’ve never played the prequel, but I have definitely thought about buying it before, especially because it has great reviews. The new game shouldn’t fall short of expectations either.
Hit the break for a series of screenshots and the link to the game in the Play Store.
Yesterday Rovio released a teaser image for a new line in their Angry Birds franchise. Today, they have revealed a little bit more in a press release announcing Angry Birds Stella. According to Rovio, the new title will take fans “to parts of the Angry Birds world we’ve never seen before.” Rovio also says the title will be “all about inspiration, empowerment and other real issues, without forgetting entertainment and quirky fun.” Rovio says this new story will exist in both the physical and digital world, with physical items like “toys, books and other retail products” part of the mix.
Android games are great, but required in-app purchases can put a damper on the fun. Honest Android Games, a new website, attempts to combat that. Every game that is featured on the site is either completely free without any advertising, has a one-time cost when first installing, or a one-time in-app purchase cost to unlock all features, ad-free.
The games, all available in the Play Store, can be sorted by genre, availability, features like immersive mode and multiplayer, and price. The site is accepting submissions, but only the highest quality games will be accepted.
Source: Honest Android Games