Google Cardboard adds support for spatial audio to SDK

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Developers of Google Cardboard virtual reality apps will have a new tool available to help them create even more immersive environments for their users. Google Developers announced an update to the Cardboard SDK to add support for spatial audio or 3D sound. The updated SDK will be available for developers using Unity to support Android, iOS, Windows and OS X or those developing in Android itself via a Java API. Read more

Lollipop breaks 30% mark in first Android distribution report for 2016

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Google updated their Android distribution numbers through the beginning of January 2016 with the latest data showing the slow and steady rise of Lollipop and Marshmallow on devices. After knocking on the door in December, Lollipop climbed through the 30% mark and is now installed on 32.6 percent of devices. With only a handful of devices updated thus far, Marshmallow is still on a small number of devices, but the share grew from 0.5 percent to 0.7 percent. Read more

CyanogenMod lists the first devices to receive CM13 (Marshmallow) nightlies

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In recent times, most Cyanogen¬†related news has been about which new handset will sport the alternative Android operating system, but today the Cyanogen team has announced the availability of CM13¬†nightlies for a selection of devices. As you might already know, CM13 is based on Android 6.0 Marshmallow, and the term ‘nightlies’ is basically a euphemism for betas.¬† Read more

Google helping speed development with new Instant Run feature in Android Studio 2.0 Preview

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Google is getting ready to update Android Studio to version 2.0. One of their first steps with that update is rolling out a preview version of Android Studio 2.0 starting today. Announced at the Android Developer Summit today, Google says new features coming to Android Studio 2.0 will help “dramatically” improve workflow for developers. Two of the new features they are highlighting out of the gate include a new Instant Run feature and a new GPU Profiler. Read more

‘Zooshi’ from Fun Propulsion Labs showcases open source game development

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Within the Google organization, there is a group of employees working to build sample games that demonstrate how available technologies can be used by game developers to create easy-to-build, performant, cross-platform games. This group comprises the Fun Propulsion Labs and their most recent creation, which supports Google Cardboard, has been released to the Play Store as Zooshi. Read more