One of the main foundation columns of good root development is a good recovery system. ClockworkMod Recovery has long been a favorite of devs and root users, myself included. So, you can imagine my excitement at the article I just came across, saying that ClockworkMod has been ported to the Samsung Galaxy Tab. There’s a good, lengthy set of instructions to get it working, but seems well worth the hassle for one of the best recoveries out there.
We should also mention that the recovery is currently only working on the T-Mobile version of the Tab, but the other carriers seem to be in development. As always, TalkAndroid cannot be held liable for any damage done to your device during this process.
Ready to don your geek glasses and get your lisp on? Be sure to hit up the source link for full set of instructions, as well as necessary download files. What’s your favorite recovery? Be sure to let us know in the comments below!
Get excited Android enthusiasts! They day you all have been waiting for is here. Samsung’s Nexus S is scheduled to be sold by Best Buy in two days, but today presents a special treat and answers a question as old as the Android Community itself. Will we see a root for it? Headline news is that two days before its release the Nexus S Linux kernel source is released to the public using Android’s Open Source Project. The early release allows developers a head start in development; whether it is for custom ROMs, hacks, or to update applications. The release can be found at Android’s Open Source Project.
On Google’s repository, developers have different options. They can clone one tree from the kernel by installing and using git or the entire platform by installing and running repo. If you are unfamiliar with the purpose behind repo and git, but have a desire to dig deeper into the power of Android, you can find out more information here. If you desire an in-depth tutorial about how to access this powerful release, check out the git tutorial here. Now that the kernel is released it is only a matter of time before the major developers of the Android community release their modified versions for the pleasure and business of Android enthusiasts world-wide. Happy developing!
Longing for those Sega DreamCast days? Long no more! Once again we see that Google is showing just how flexible and diverse the Android platform can be. Thanks to drk|Raziel and his blood, sweat and tears, Android lovers all over the world can play their once favorite classics right on their mobile device.
As you can see in the videos the emulator’s frame rate can use improvement but it’s easy to note that there is definitely great potential here. Check out the videos for these well familiar classics; Power Stone, Crazy Taxi, and Dead or Alive 2. As per Raziel’s blog, he’s attempting to port this over to a tablet. Awesome Game Console Emulator + Improved Frame Rate + 7”-10” Tablet = Android Bliss. What games would you like to see ported? Leave your thoughts in the comments below! Also, continue after the break to check out a couple videos.
Angry Birds has done great things on the Android platform by allowing users to download the game for free, but having the game “ad-supported”, as many other app developers have chosen to market. This revenue model has done so well that Angry Birds is reporting they have made as much money from ads on Android as they have with the game being $.99 in the Apple App Store, pulling in as much as 1 million a month, with almost 7 million downloads onto Android devices. This model has worked so well that Rovio has decided to try another method of advertising by loading ad-mob videos into the game, rather than the clickable banners displaying at the bottom of the screen.
We’ll see how this method pans out and whether this actually becomes annoying to players. Here’s a video showing the ad-mob video ads during gameplay below.
[via - Android and Me]
Developers, beware – Gingerbread is changing the game regarding keeping your data saved properly. Thankfully, Android-Developers is doing a series of articles dedicated to developing for 2.3, and the latest feature covers this exact topic.
Apparently Gingerbread will be using the ext4 filesystem instead of YAFFS which Android has used up until now, and this can make it pretty easy to write data to the wrong partition and wind up losing it. However, by making proper use of the fsync() command, you can ensure that you data makes it all the way to primary permanent partition and doesn’t get lost along the way. Developers using SharedPreferences or SQLite don’t have to worry about this problem, and these programs take care of this for you.
This article is absolutely a must-read for developers interested in protecting their data once Gingerbread becomes more prominent, so hit the source link for more details.
[via Android-Developers Blog]
If you’re a fan of the short-lived Dreamcast gaming system, you may be interested in knowing that an open-source emulator called nullDC is headed to Android. The developer behind the project, drk|Raziel, has been posting his progress over at his blog, and has included a brief video demonstration of the current status of the project.
There’s no word yet as to when this might be ready for a public release, but continue after the break to check out the video for yourself.
In the slew of new things to be included in Android 2.3 Gingerbread, here’s one that the devs will love. It’s a new feature called “StrictMode”, and is designed to monitor an app as it works and watch for calls, commands, or other app functions that could end up slowing things down on your device. According to the Android Developers Blog, it is made to:
- detect disk writes
- detect disk reads
- detect network usage
- on a violation: log
- on a violation: crash
- on a violation: dropbox
- on a violation: show an annoying dialog
So what does this mean, specifically? It means that developers will now be able to find out what causes slowdowns and bottlenecks in their apps that would ultimately cause an app to crash or force close. This means a better app experience, and more stable apps in general for the end user. Looks like Google is all about the apps, and they plan to stay that way. Be sure to let us know your thoughts in the comments!
The source code for the final build of the Optimus T is now available at LG’s website. If you’re a developer looking to dig in and get your hands dirty, hit the source link. Select “mobile phone” from the drop-down, and the model number is LGP509TN.
A few days ago, Sprint unveiled their new roadmap at a cost of $2.5 billion, which had a crucial step of killing off their current iDEN network. The carrier wants the technology out the door by 2017. They are also planning on replacing current hardware with new base stations that would be capable of using up multiple bands, which include WiMax and, you guessed it, LTE. Sprint made a statement saying that all they’re aiming for is a reduced carbon footprint, better indoor coverage, and more streamlined base stations. To quote the official statement from Sprint: