I have a new spaceflight simulation game called Orbitals that I intend to release to the Marketplace as soon as I can confirm it runs on hardware other than the several phones that I own.
The game involves capturing objects in orbit and landing at a base (easy) and docking with a spinning space station (hard!). Multiple ships may be assigned roles and will operate autonomously but they can be controlled manually as well.
Manual flight is controlled by tilting, and triggers for autopilot/orb capture/docking may be via physical buttons or touch screen.
Game is optimized for low frame rate / battery life and has onscreen battery meter.
The reason that I need such extensive testing is that the core of the engine is a real-time accurately sampled (Avatar level) rotation routine written in ARM machine code and I need to confirm it runs on all processors.
Test participants will receive a free (save you $3!) permanent license to the series once it launches.
To participate in the pre-test, send an email with the EXACT model and carrier of your phone to me
art@markamathews.com
I am a very public person (check out U. S. Patent 6,304,676) and I certify that nothing I send you will attempt to suborn your phone in any way. Only those permissions required to operate the game (keeping the phone awake, posting high scores to the web) will be requested.
(s) Mark A. Mathews